texture-assembler Skill
Guide for using the texassemble command-line tool to create cubemaps, volume maps, texture arrays, and other assembled DDS textures from individual images. Use this skill when asked about creating cubemaps, volume textures, texture arrays, merging channels, converting animated GIFs to textures, or extracting cubemap fa Published by microsoft in DirectXTex.
What is texture-assembler Skill?
Guide for using the texassemble command-line tool to create cubemaps, volume maps, texture arrays, and other assembled DDS textures from individual images. Use this skill when asked about creating cubemaps, volume textures, texture arrays, merging channels, converting animated GIFs to textures, or extracting cubemap fa Published by microsoft in DirectXTex. This profile combines repository metadata with install, compatibility, and usage signals so developers can quickly decide whether it fits their agent workflow before opening the source repository.
Automated repository signals based on public metadata such as recency, license, installation evidence, and adoption. These are not a security audit or endorsement.
Key capabilities
- Includes SKILL.md support
- Reusable instructions support
- Developers using DirectXTex
Technical details
- Install or run with Copy skill directory
When to use texture-assembler Skill
- Use it for developers using directxtex.
Built with
Editorial notes
Source
- Creator: microsoft
- Repository: microsoft/DirectXTex
- Skill file: skills/texture-assembler/SKILL.md
What it does
Guide for using the texassemble command-line tool to create cubemaps, volume maps, texture arrays, and other assembled DDS textures from individual images. Use this skill when asked about creating cubemaps, volume textures, texture arrays, merging channels, converting animated GIFs to textures, or extracting cubemap fa
Skill instructions
Texassemble Texture Assembler This skill provides guidance for using the texassemble command-line tool to create DDS files containing cubemaps, volume maps, or texture arrays from individual images. When to Use Invoke this skill when: - Creating cubemaps from six individual face images. - Creating volume (3D) textures from multiple slice images. - Creating 1D or 2D texture arrays from multiple images. - Creating cubemap arrays from multiple sets of face images. - Extracting cubemap faces into cross, strip, or tee layout images. - Creating cubemaps from cross, strip, or tee layout images. - Merging channels from two images into one output. - Converting animated GIFs into texture arrays. - Creating textures with custom mipmap levels from individual mip images. Installation winget (Recommended) bash winget install Microsoft.DirectXTex.Texassemble vcpkg bash vcpkg install directxtex[tools] Syntax plaintext texassemble <command [options] [--file-list <filename] <file-name(s) Input files can
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Frequently asked questions
What is texture-assembler?
texture-assembler is a open-source AI agent skill with Copy skill directory. Guide for using the texassemble command-line tool to create cubemaps, volume maps, texture arrays, and other assembled DDS textures from individual images.
Who is texture-assembler best for?
texture-assembler is best for reusing agent instructions, scripts, and references.
How do I install texture-assembler?
Install or run texture-assembler using Copy skill directory. Check texture-assembler for the latest setup command.
Is texture-assembler actively maintained?
texture-assembler may need a closer maintenance check before production use.
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