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reactor-advanced Skill

AI Agent SkillC#Open source

Reactor.Advanced Win2D canvases — choosing Win2DCanvas, Win2DAnimatedCanvas, or Win2DVirtualCanvas; using UseDrawState, UseCanvasResources, UseDrawCommand; and following threading/device-loss rules. Published by microsoft in microsoft-ui-reactor.

What is reactor-advanced Skill?

Reactor.Advanced Win2D canvases — choosing Win2DCanvas, Win2DAnimatedCanvas, or Win2DVirtualCanvas; using UseDrawState, UseCanvasResources, UseDrawCommand; and following threading/device-loss rules. Published by microsoft in microsoft-ui-reactor. This profile combines repository metadata with install, compatibility, and usage signals so developers can quickly decide whether it fits their agent workflow before opening the source repository.

Trust signal
95/100
Maintenance signal
90/100
Adoption signal
68/100

Automated repository signals based on public metadata such as recency, license, installation evidence, and adoption. These are not a security audit or endorsement.

Key capabilities

  • Includes SKILL.md support
  • Reusable instructions support
  • Documentation
  • Data analysis
  • Design and media
  • Documentation use cases
  • Data analysis use cases

Technical details

Copy skill directory
  • Install or run with Copy skill directory

When to use reactor-advanced Skill

  • Use it for documentation.
  • Use it for data analysis.
  • Use it for design and media.

Built with

C#Copy skill directory

Editorial notes

Source

  • Creator: microsoft
  • Repository: microsoft/microsoft-ui-reactor
  • Skill file: plugins/reactor/skills/reactor-advanced/SKILL.md

What it does

Reactor.Advanced Win2D canvases — choosing Win2DCanvas, Win2DAnimatedCanvas, or Win2DVirtualCanvas; using UseDrawState, UseCanvasResources, UseDrawCommand; and following threading/device-loss rules.

Skill instructions

Reactor Advanced Use this skill when adding immediate-mode Win2D drawing through Microsoft.UI.Reactor.Advanced. The full guide is docs/guide/win2d-canvas.md; the performance sample is samples/apps/particle-storm/. Pick the right canvas | Workload | Use | Why | |---|---|---| | Static or data-driven drawing that changes after state updates | Win2DCanvas.Of(onDraw, redrawKey) | Manual invalidation; pass a changing RedrawKey for every value the draw callback reads. | | Game loop, physics, particles, visualizers, steady FPS | Win2DAnimatedCanvas.Of(onUpdate, onDraw, drawState, isPaused) | Win2D owns the tick and calls update/draw on the game thread. | | Huge scrollable or tiled surfaces | Win2DVirtualCanvas.Of(onRegionDraw, contentSize) | Draws only invalidated visible regions; update tiles by changing InvalidateRegions. | Threading cheat sheet | Callback | Thread | Rule | |---|---|---| | Win2DCanvas.OnDraw | UI thread | Safe to read Reactor state captured by render. | | Win2DAnimatedCanvas

Explore related resources

Frequently asked questions

What is reactor-advanced?

reactor-advanced is a open-source AI agent skill with Copy skill directory. Reactor.Advanced Win2D canvases — choosing Win2DCanvas, Win2DAnimatedCanvas, or Win2DVirtualCanvas; using UseDrawState, UseCanvasResources, UseDrawCommand; and following threading/device-loss rules.

Who is reactor-advanced best for?

reactor-advanced is best for reusing agent instructions, scripts, and references, documentation workflows, data analysis workflows, design and media workflows.

How do I install reactor-advanced?

Install or run reactor-advanced using Copy skill directory. Check reactor-advanced for the latest setup command.

Is reactor-advanced actively maintained?

reactor-advanced may need a closer maintenance check before production use.

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Stars
570
Forks
39
Last commit
9 days ago
Repository age
3 months
License
MIT

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