build-run-debug Skill
Build, run, and debug macOS apps with shell-first Xcode and Swift workflows. Use when launching apps or diagnosing build, startup, or runtime failures. Published by openai in plugins.
Decision snapshot
Is this a fit?
Developers using plugins, Includes SKILL.md, Reusable instructions
Compatibility not yet detected.
Permission behavior not yet detected.
Copy skill directory
18 days ago
No specific cautions were detected. Review the source and requested permissions before installing.
What is build-run-debug Skill?
Build, run, and debug macOS apps with shell-first Xcode and Swift workflows. Use when launching apps or diagnosing build, startup, or runtime failures. Published by openai in plugins. This profile combines repository metadata with install, compatibility, and usage signals so developers can quickly decide whether it fits their agent workflow before opening the source repository.
Automated repository signals based on public metadata such as recency, license, installation evidence, and adoption. These are not a security audit or endorsement. See how SkillIndex evaluates profiles.
Key capabilities
- Includes SKILL.md support
- Reusable instructions support
- Developers using plugins
Declared skill metadata
- Source file: plugins/build-macos-apps/skills/build-run-debug/SKILL.md
These fields retain source and confidence evidence from the indexed SKILL.md.
Compatibility and setup
- Install or run with Copy skill directory
When to use build-run-debug Skill
- Use it for developers using plugins.
Built with
Editorial notes
Source
- Creator: openai
- Repository: openai/plugins
- Skill file: plugins/build-macos-apps/skills/build-run-debug/SKILL.md
What it does
Build, run, and debug macOS apps with shell-first Xcode and Swift workflows. Use when launching apps or diagnosing build, startup, or runtime failures.
Skill instructions
Build / Run / Debug Quick Start Use this skill to set up one project-local script/buildandrun.sh entrypoint, wire .codex/environments/environment.toml so the Codex app shows a Run button, then use that script as the default build/run path. Prefer shell-first workflows: - ./script/buildandrun.sh as the single kill + build + run entrypoint once it exists - xcodebuild for Xcode workspaces or projects - swift build plus raw executable launch inside that script for true SwiftPM command-line tools - swift build plus project-local .app bundle staging and /usr/bin/open -n launch for SwiftPM AppKit/SwiftUI GUI apps - optional script flags for lldb, log stream, telemetry verification, or post-launch process checks Do not assume simulators, touch interaction, or mobile-specific tooling. If an Xcode-aware MCP surface is already available and the user explicitly wants it, use it only where it fits. Keep that usage narrow and honest: prefer it for Xcode-oriented discovery, logging, or debugging supp
Verified compatibility and discovery
Frequently asked questions
What is build-run-debug?
build-run-debug is a open-source AI agent skill with Copy skill directory. Build, run, and debug macOS apps with shell-first Xcode and Swift workflows. Use when launching apps or diagnosing build, startup, or runtime failures.
Who is build-run-debug best for?
build-run-debug is best for reusing agent instructions, scripts, and references.
How do I install build-run-debug?
Install or run build-run-debug using Copy skill directory. Check build-run-debug for the latest setup command.
Is build-run-debug actively maintained?
build-run-debug may need a closer maintenance check before production use.
Project health auto-fetched from the source repository.
Maintain this resource?
Review this source-backed profile, send a correction with evidence, or link to it from your documentation. Claims verify your relationship to the project; profile facts still require source evidence and editorial review.