swiftui-patterns Skill
Build macOS SwiftUI scenes and components with desktop patterns. Use when shaping windows, commands, toolbars, settings, split views, or inspectors. Published by openai in plugins.
What is swiftui-patterns Skill?
Build macOS SwiftUI scenes and components with desktop patterns. Use when shaping windows, commands, toolbars, settings, split views, or inspectors. Published by openai in plugins. This profile combines repository metadata with install, compatibility, and usage signals so developers can quickly decide whether it fits their agent workflow before opening the source repository.
Automated repository signals based on public metadata such as recency, license, installation evidence, and adoption. These are not a security audit or endorsement.
Key capabilities
- Includes SKILL.md support
- Reusable instructions support
- Developers using plugins
Technical details
- Install or run with Copy skill directory
When to use swiftui-patterns Skill
- Use it for developers using plugins.
Built with
Editorial notes
Source
- Creator: openai
- Repository: openai/plugins
- Skill file: plugins/build-macos-apps/skills/swiftui-patterns/SKILL.md
What it does
Build macOS SwiftUI scenes and components with desktop patterns. Use when shaping windows, commands, toolbars, settings, split views, or inspectors.
Skill instructions
SwiftUI Patterns Quick Start Choose a track based on your goal: Existing project - Identify the feature or scene and the primary interaction model: document, editor, sidebar-detail, utility window, settings, or menu bar extra. - Read the nearest existing scene or root view before inventing a new desktop structure. - Choose the relevant reference from references/components-index.md. - If SwiftUI cannot express the required platform behavior cleanly, use the appkit-interop skill rather than forcing a shaky workaround. New app scaffolding - Choose the scene model first: WindowGroup, Window, Settings, MenuBarExtra, or DocumentGroup. - If the app combines a normal main window and a MenuBarExtra, use WindowGroup(..., id:) for the primary window when it should appear at launch. Treat Window(...) as a better fit for auxiliary/on-demand singleton windows; in menu-bar-heavy apps, a Window(...) scene may not present the main window automatically at launch. - Before creating the scaffold, check wh
Explore related resources
Frequently asked questions
What is swiftui-patterns?
swiftui-patterns is a open-source AI agent skill with Copy skill directory. Build macOS SwiftUI scenes and components with desktop patterns. Use when shaping windows, commands, toolbars, settings, split views, or inspectors.
Who is swiftui-patterns best for?
swiftui-patterns is best for reusing agent instructions, scripts, and references.
How do I install swiftui-patterns?
Install or run swiftui-patterns using Copy skill directory. Check swiftui-patterns for the latest setup command.
Is swiftui-patterns actively maintained?
swiftui-patterns may need a closer maintenance check before production use.
Auto-fetched from GitHub.