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Three.js-Object-Sculptor-Codex-Plugin Skill

AI Agent SkillCode & Developer ToolsPythonOpen source

Three.js-Object-Sculptor-Codex-Plugin is a Python AI agent skill for Codex with git clone. Codex plugin that turns attached object images into code-only, animation-ready procedural Three.js models.

How to use Three.js-Object-Sculptor-Codex-Plugin Skill

Install or run

git clone REPOSITORY_URL ~/plugins/threejs-object-sculptor

Compatible clients

Codex

What is Three.js-Object-Sculptor-Codex-Plugin Skill?

Three.js-Object-Sculptor-Codex-Plugin is a Python AI agent skill for Codex with git clone. Codex plugin that turns attached object images into code-only, animation-ready procedural Three.js models. This profile combines repository metadata with install, compatibility, and usage signals so developers can quickly decide whether it fits their agent workflow before opening the source repository.

Trust signal
90/100
Maintenance signal
90/100
Adoption signal
73/100

Automated repository signals based on public metadata such as recency, license, installation evidence, and adoption. These are not a security audit or endorsement.

Key capabilities

  • Reusable instructions support
  • Includes SKILL.md support
  • Shell commands support
  • Browser use support
  • Document generation support
  • skills/object-to-threejs-procedural/SKILL.md config support
  • Reusing agent instructions, scripts, and references

Technical details

Install or run Three.js-Object-Sculptor-Codex-Plugin using git clone. Check vinhhien112/Three.js-Object-Sculptor-Codex-Plugin for the latest setup command.

git cloneCodexSSE
  • Built for Python
  • Built for Node.js
  • Install or run with git clone
  • Works with Codex
  • Uses SSE transport
  • Network access

Requirements and access

PythonNode.jsMIT licenseNetwork accessNetwork access

Security and permissions

Review permissions before connecting any MCP server to an agent. Pay special attention to whether it can read local files, write data, call external services, or perform destructive actions.

Destructive actionsWrite actionsNetwork accessCan write or update dataMay support destructive actionsCheck project documentation authentication

When to use Three.js-Object-Sculptor-Codex-Plugin Skill

  • Use it for reusing agent instructions, scripts, and references.
  • Use it for agent skills workflows.
  • Use it for coding workflows.
  • Use it for data workflows.
  • Use it for codex users.

Built with

PythonNode.jsgit cloneCodexSSE

Explore related resources

Frequently asked questions

What is Three.js-Object-Sculptor-Codex-Plugin?

Three.js-Object-Sculptor-Codex-Plugin is a Python AI agent skill for Codex with git clone. Codex plugin that turns attached object images into code-only, animation-ready procedural Three.js models.

Who is Three.js-Object-Sculptor-Codex-Plugin best for?

Three.js-Object-Sculptor-Codex-Plugin is best for reusing agent instructions, scripts, and references, agent skills workflows, coding workflows, data workflows, codex users.

How do I install Three.js-Object-Sculptor-Codex-Plugin?

Install or run Three.js-Object-Sculptor-Codex-Plugin using git clone. Check Three.js-Object-Sculptor-Codex-Plugin for the latest setup command.

Is Three.js-Object-Sculptor-Codex-Plugin actively maintained?

Three.js-Object-Sculptor-Codex-Plugin may need a closer maintenance check before production use.

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