directxmath-usage Skill
Guide for integrating DirectXMath into new projects and an overview of the API, types, and classes. Use this skill when asked about how to use DirectXMath, integrate it into a project, or for an overview of available functionality. Published by microsoft in DirectXMath.
Decision snapshot
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Documentation, Includes SKILL.md, Reusable instructions
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Copy skill directory
2 months ago · MIT license
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What is directxmath-usage Skill?
Guide for integrating DirectXMath into new projects and an overview of the API, types, and classes. Use this skill when asked about how to use DirectXMath, integrate it into a project, or for an overview of available functionality. Published by microsoft in DirectXMath. This profile combines repository metadata with install, compatibility, and usage signals so developers can quickly decide whether it fits their agent workflow before opening the source repository.
Automated repository signals based on public metadata such as recency, license, installation evidence, and adoption. These are not a security audit or endorsement. See how SkillIndex evaluates profiles.
Key capabilities
- Includes SKILL.md support
- Reusable instructions support
- Documentation
- Documentation use cases
Declared skill metadata
- Declared author: chuckw
- Declared license: MIT
- Source file: skills/directxmath-usage/SKILL.md
These fields retain source and confidence evidence from the indexed SKILL.md.
Compatibility and setup
- Install or run with Copy skill directory
When to use directxmath-usage Skill
- Use it for documentation.
Built with
Editorial notes
Source
- Creator: microsoft
- Repository: microsoft/DirectXMath
- Skill file: skills/directxmath-usage/SKILL.md
What it does
Guide for integrating DirectXMath into new projects and an overview of the API, types, and classes. Use this skill when asked about how to use DirectXMath, integrate it into a project, or for an overview of available functionality.
Skill instructions
DirectXMath Usage Overview DirectXMath is a header-only SIMD C++ linear algebra library for use in games, graphics engines, and other performance-sensitive applications. It provides vector, matrix, and quaternion math optimized for SSE/SSE2 (x86/x64) and ARM-NEON (ARM64) instruction sets. - Namespace: DirectX - Minimum C++ Standard: C++11 (with conditional C++14/17/20 features) - Minimum Compiler: Visual C++ 2017 (MSCVER = 1910), or equivalent Clang/GCC - Repository: <https://github.com/microsoft/DirectXMath - Documentation: <https://github.com/microsoft/DirectXMath/wiki, <https://learn.microsoft.com/windows/win32/dxmath/directxmath-portal - NuGet Packages: directxmath - vcpkg Port: directxmath An optional C++ wrapper, SimpleMath, is available that provides a more user-friendly interface to the DirectXMath API with fewer alignment and usage restrictions. It is part of the DirectX Tool Kit for DirectX 11 and DirectX 12, and is intended to mimic the XNA Game Studio framework math library
Verified compatibility and discovery
Frequently asked questions
What is directxmath-usage?
directxmath-usage is a open-source AI agent skill with Copy skill directory. Guide for integrating DirectXMath into new projects and an overview of the API, types, and classes.
Who is directxmath-usage best for?
directxmath-usage is best for reusing agent instructions, scripts, and references, documentation workflows.
How do I install directxmath-usage?
Install or run directxmath-usage using Copy skill directory. Check directxmath-usage for the latest setup command.
Is directxmath-usage actively maintained?
directxmath-usage may need a closer maintenance check before production use.
Project health auto-fetched from the source repository.
Maintain this resource?
Review this source-backed profile, send a correction with evidence, or link to it from your documentation. Claims verify your relationship to the project; profile facts still require source evidence and editorial review.